Milestones of 3D graphics engines

From the large number of graphics engines (which often do not have its own name and the name of the game, for which they were developed) some particularly sting out what in the summary table are listed. Chronological summary of the main engines game graphics engine company name years Wolfenstein 3D Apogee Games id Software 1992 Ultimas Underworld World Ultimas Underworld World Engine Blue Sky Productions 1992 Doom Doom engine id Software 1993 System Shock System Shock engine Looking Glass Studios 1994 Quake Quake engine id Software 1995 Duke Nukem 3D engine Build 3D Realms 1996 Quake II, Quake engine id Software 1996 Unreal Unreal engine Epic Games 1998
Trinity Quake III engine id Software 1999 Halo Halo Bungie Engine 2001 Red Faction GeoMod THQ Engine 2001
Morrowind Gamebryo Ubi Soft 2002 Unreal Tournament 2003 Unreal Engine 2 Epic Games 2002 Far Cry CryEngine 1.0 Crytek 2004 Doom 3 Doom 3-engine id Software 2004
Half-Life 2 Source Engine Valve 2004 F.E.A.R. Jupiter-Ex engine Monolith Productions 2005Elder Scrolls IV: Oblivion Gamebryo engine Bethesda Soft works 2006 Company of Heroes Essence Engine Relic Entertainment 2006  Cry sisCry Engine 2 Crystie 2007 Unreal Tournament 3 Unreal Engine 3 Epic Games 2007 Rage id Tech 5 id Software 200?
Popular graphics engines at least in the ego-shooter came in the last few years almost exclusively by id Software, Epic Games and Valve. In the year 2004, also a German company called Crystie with its Cry Engine 1.0, which in Far Cry is used, the breakthrough. Another German company made it Spin or with its Shark 3D engine that is based adventure game Dream fall the Norwegian company Fun com on the E ³ 2004 won several prizes.

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